A two-player word bluffing game

Don't finish the word

You and your opponent add letters to one shared board. Whoever completes a word loses the round. When you run out of safe letters, bluff, and hope they don't call it.

RDV
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How it works

  1. On your turn, drag one letter onto the board: the front, the end, or between two letters.
  2. The board should always be part of a real word. RDV counts, because it's inside AARDVARK.
  3. If your letter completes a word of four or more letters, you lose the round.
  4. Instead of playing a letter, you can challenge your opponent's last move.

Two ways to win a round

1. Catch a finished word

Your opponent turns CAK into CAKE. Challenge, and the round is yours.

2. Catch a bluff

Your opponent plays YGH. You don't believe any word contains it, so you challenge. They have to name one. They can't, so they lose the round. But if you'd challenged RDV, they'd say AARDVARK and you would lose.

When to bluff, when to call

Where the game comes from

WordCracker grew out of the classic spoken games Ghost and Superghost, where players take turns adding letters and the one who finishes a word loses. WordCracker lets you put letters anywhere on the board, and a dictionary of about 196,000 words settles every challenge.

Ways to play